I was born and raised in Porto Alegre, the coldest capital city in Brazil.
My first contact with computers was in school, when I joined (uninvited) the IT class, where I learned my first programming language, LOGO.
Still in school, in the IT class, I started making games with the Klik and Play software. Unfortunately I lost all of them due to bad floppy disks.
After school I went to IT course, where I learned the programming languages C/C++, Pascal(Delphi), Java and PHP.
I graduated in Game Development at Unisinos from 2007 to 2012. Where I studied:
- Programming, C/C++, C#, Java.
- Game Design, gaming psychology, design patterns, design documents, script/scene design.
- 3D modeling in Blender and Maya.
- Graphic applications development, OpenGL and DirectX.
- Sony Playstation pocket(PSP) programming.
During college I used Game Maker to develop game pilots. That was also used in the first game company I have worked, Hope Revolution, where we developed games for ONGs.
I started using Unity 3D in 2009, in its early versions. Since then I have been using it to create small personal games and entertainment apps.
After college, I left the Game Industry to join SAP as a support consultant. Where I worked until 2015.
I have left SAP and Brazil in later 2015 and I’m now living in the UK.
Currently, I am working on 4 new game projects, being one of them in Unreal Engine 4.